Charlie McButton likes computer games so much, he never plays with anything else. When a thunderstorm knocks out the electricity, his tech empire comes tumbling down, and his whole world loses power. Charlie needs batteries-FAST! But the only triple- A's he can find are in his little sister's talking doll. Will he resort to desperate measures and cause his sister to have a meltdown of her own? Or will he snap out of his computer craze long enough to realize his sister might be fun, even if she doesn't come with batteries? Collins and Lester team up for a hilarious and timely tale that will crack up young computer addicts and those who love them!
Charlie McButton likes computer games so much, he never plays with anything else. When a thunderstorm knocks out the electricity, his tech empire comes tumbling down, and his whole world loses power. Charlie needs batteries-FAST! But the only triple- A's he can find are in his little sister's talking doll. Will he resort to desperate measures and cause his sister to have a meltdown of her own? Or will he snap out of his computer craze long enough to realize his sister might be fun, even if she doesn't come with batteries? Collins and Lester team up for a hilarious and timely tale that will crack up young computer addicts and those who love them!
When Charlie McButton Lost Power
32When Charlie McButton Lost Power
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Product Details
ISBN-13: | 9781101653791 |
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Publisher: | Penguin Young Readers Group |
Publication date: | 03/24/2005 |
Sold by: | Penguin Group |
Format: | eBook |
Pages: | 32 |
File size: | 21 MB |
Note: | This product may take a few minutes to download. |
Age Range: | 4 - 8 Years |