Start Here! Build Windows 8 Apps with HTML5 and JavaScript

Ready to learn Windows 8 programming? Start Here!

Learn the fundamentals of Windows 8 programming—and begin creating apps for desktops, laptops, tablets, and other devices. If you have previous experience with HTML5 and JavaScript—simply start here! This book introduces must-know concepts and getting-started techniques through easy-to-follow explanations, examples, and exercises.

Here’s where you start learning Windows 8 app development

  • Build on your knowledge of HTML5, CSS, and JavaScript
  • Create photo and media galleries with built-in HTML widgets
  • Interact with the system through live tiles, contracts, and view state detection
  • Store and access data on the local device and via the Internet
  • Access webcam, GPS, and other sensors embedded in the device
  • Create your first programs and publish them to the Windows Store
1114011149
Start Here! Build Windows 8 Apps with HTML5 and JavaScript

Ready to learn Windows 8 programming? Start Here!

Learn the fundamentals of Windows 8 programming—and begin creating apps for desktops, laptops, tablets, and other devices. If you have previous experience with HTML5 and JavaScript—simply start here! This book introduces must-know concepts and getting-started techniques through easy-to-follow explanations, examples, and exercises.

Here’s where you start learning Windows 8 app development

  • Build on your knowledge of HTML5, CSS, and JavaScript
  • Create photo and media galleries with built-in HTML widgets
  • Interact with the system through live tiles, contracts, and view state detection
  • Store and access data on the local device and via the Internet
  • Access webcam, GPS, and other sensors embedded in the device
  • Create your first programs and publish them to the Windows Store
11.99 In Stock
Start Here! Build Windows 8 Apps with HTML5 and JavaScript

Start Here! Build Windows 8 Apps with HTML5 and JavaScript

Start Here! Build Windows 8 Apps with HTML5 and JavaScript

Start Here! Build Windows 8 Apps with HTML5 and JavaScript

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Overview

Ready to learn Windows 8 programming? Start Here!

Learn the fundamentals of Windows 8 programming—and begin creating apps for desktops, laptops, tablets, and other devices. If you have previous experience with HTML5 and JavaScript—simply start here! This book introduces must-know concepts and getting-started techniques through easy-to-follow explanations, examples, and exercises.

Here’s where you start learning Windows 8 app development

  • Build on your knowledge of HTML5, CSS, and JavaScript
  • Create photo and media galleries with built-in HTML widgets
  • Interact with the system through live tiles, contracts, and view state detection
  • Store and access data on the local device and via the Internet
  • Access webcam, GPS, and other sensors embedded in the device
  • Create your first programs and publish them to the Windows Store

Product Details

ISBN-13: 9780735676183
Publisher: Pearson Education
Publication date: 05/15/2013
Series: Hawk File #09
Sold by: Barnes & Noble
Format: eBook
Pages: 388
File size: 9 MB

About the Author

Dino Esposito is a well-known web development expert. He speaks at industry events, including DevConnections and Microsoft TechEd, contributes to MSDN Magazine and other publications, and has written several popular Microsoft Press books, including Microsoft ASP.NET and AJAX: Architecting Web Applications.

Table of Contents

  • Introduction
  • Acknowledgements
  • Chapter 1: Using Visual Studio 2012 Express edition for Windows 8
  • Chapter 2: Making sense of HTML5
  • Chapter 3: Making sense of CSS
  • Chapter 4: Making sense of JavaScript
  • Chapter 5: First steps with Windows 8 development
  • Chapter 6: The user interface of Windows Store applications
  • Chapter 7: Navigating through multimedia content
  • Chapter 8: States of a Windows 8 application
  • Chapter 9: Integrating with the Windows 8 environment
  • Chapter 10: Adding persistent data to applications
  • Chapter 11: Working with remote data
  • Chapter 12: Accessing devices and sensors
  • Chapter 13: Adding Live tiles
  • Chapter 14: Publishing an application
  • About the authors
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