Battlefields of Negotiation: Control, Agency, and Ownership in World of Warcraft

The multiplayer online role-playing game World of Warcraft has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the game encourages players to appropriate and shape the game, resulting in highly diverse and creative forms of participation. Battlefields of Negotiation analyzes the complex relationship between groups of World of Warcraft players and the game’s owners and developers. A timely look at an important digital phenomenon, the book sheds new light on complex consumer-producer relationships in the increasingly participatory but still tightly controlled world of online games. 
1113507652
Battlefields of Negotiation: Control, Agency, and Ownership in World of Warcraft

The multiplayer online role-playing game World of Warcraft has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the game encourages players to appropriate and shape the game, resulting in highly diverse and creative forms of participation. Battlefields of Negotiation analyzes the complex relationship between groups of World of Warcraft players and the game’s owners and developers. A timely look at an important digital phenomenon, the book sheds new light on complex consumer-producer relationships in the increasingly participatory but still tightly controlled world of online games. 
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Battlefields of Negotiation: Control, Agency, and Ownership in World of Warcraft

Battlefields of Negotiation: Control, Agency, and Ownership in World of Warcraft

by Rene Glas
Battlefields of Negotiation: Control, Agency, and Ownership in World of Warcraft

Battlefields of Negotiation: Control, Agency, and Ownership in World of Warcraft

by Rene Glas

Paperback

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Overview


The multiplayer online role-playing game World of Warcraft has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the game encourages players to appropriate and shape the game, resulting in highly diverse and creative forms of participation. Battlefields of Negotiation analyzes the complex relationship between groups of World of Warcraft players and the game’s owners and developers. A timely look at an important digital phenomenon, the book sheds new light on complex consumer-producer relationships in the increasingly participatory but still tightly controlled world of online games. 

Product Details

ISBN-13: 9789089645005
Publisher: Amsterdam University Press
Publication date: 08/15/2013
Series: Amsterdam University Press - MediaMatters Series
Product dimensions: 9.00(w) x 6.10(h) x 0.60(d)

About the Author


René Glas is assistant professor of new media and digital culture at Utrecht University. 
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