Fall; or, Dodge in Hell: A Novel
New York Times Bestseller

A New York Times Notable Book

The #1 New York Times bestselling author of Seveneves, Anathem, Reamde, and Cryptonomicon returns with a wildly inventive and entertaining science fiction thriller—Paradise Lost by way of Philip K. Dick—that unfolds in the near future, in parallel worlds.

In his youth, Richard “Dodge” Forthrast founded Corporation 9592, a gaming company that made him a multibillionaire. Now in his middle years, Dodge appreciates his comfortable, unencumbered life, managing his myriad business interests, and spending time with his beloved niece Zula and her young daughter, Sophia.

One beautiful autumn day, while he undergoes a routine medical procedure, something goes irrevocably wrong. Dodge is pronounced brain dead and put on life support, leaving his stunned family and close friends with difficult decisions. Long ago, when a much younger Dodge drew up his will, he directed that his body be given to a cryonics company now owned by enigmatic tech entrepreneur Elmo Shepherd. Legally bound to follow the directive despite their misgivings, Dodge’s family has his brain scanned and its data structures uploaded and stored in the cloud, until it can eventually be revived.

In the coming years, technology allows Dodge’s brain to be turned back on. It is an achievement that is nothing less than the disruption of death itself. An eternal afterlife—the Bitworld—is created, in which humans continue to exist as digital souls.

But this brave new immortal world is not the Utopia it might first seem . . .

Fall, or Dodge in Hell is pure, unadulterated fun: a grand drama of analog and digital, man and machine, angels and demons, gods and followers, the finite and the eternal. In this exhilarating epic, Neal Stephenson raises profound existential questions and touches on the revolutionary breakthroughs that are transforming our future. Combining the technological, philosophical, and spiritual in one grand myth, he delivers a mind-blowing speculative literary saga for the modern age.

1129745518
Fall; or, Dodge in Hell: A Novel
New York Times Bestseller

A New York Times Notable Book

The #1 New York Times bestselling author of Seveneves, Anathem, Reamde, and Cryptonomicon returns with a wildly inventive and entertaining science fiction thriller—Paradise Lost by way of Philip K. Dick—that unfolds in the near future, in parallel worlds.

In his youth, Richard “Dodge” Forthrast founded Corporation 9592, a gaming company that made him a multibillionaire. Now in his middle years, Dodge appreciates his comfortable, unencumbered life, managing his myriad business interests, and spending time with his beloved niece Zula and her young daughter, Sophia.

One beautiful autumn day, while he undergoes a routine medical procedure, something goes irrevocably wrong. Dodge is pronounced brain dead and put on life support, leaving his stunned family and close friends with difficult decisions. Long ago, when a much younger Dodge drew up his will, he directed that his body be given to a cryonics company now owned by enigmatic tech entrepreneur Elmo Shepherd. Legally bound to follow the directive despite their misgivings, Dodge’s family has his brain scanned and its data structures uploaded and stored in the cloud, until it can eventually be revived.

In the coming years, technology allows Dodge’s brain to be turned back on. It is an achievement that is nothing less than the disruption of death itself. An eternal afterlife—the Bitworld—is created, in which humans continue to exist as digital souls.

But this brave new immortal world is not the Utopia it might first seem . . .

Fall, or Dodge in Hell is pure, unadulterated fun: a grand drama of analog and digital, man and machine, angels and demons, gods and followers, the finite and the eternal. In this exhilarating epic, Neal Stephenson raises profound existential questions and touches on the revolutionary breakthroughs that are transforming our future. Combining the technological, philosophical, and spiritual in one grand myth, he delivers a mind-blowing speculative literary saga for the modern age.

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Fall; or, Dodge in Hell: A Novel

Fall; or, Dodge in Hell: A Novel

by Neal Stephenson
Fall; or, Dodge in Hell: A Novel

Fall; or, Dodge in Hell: A Novel

by Neal Stephenson

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Overview

New York Times Bestseller

A New York Times Notable Book

The #1 New York Times bestselling author of Seveneves, Anathem, Reamde, and Cryptonomicon returns with a wildly inventive and entertaining science fiction thriller—Paradise Lost by way of Philip K. Dick—that unfolds in the near future, in parallel worlds.

In his youth, Richard “Dodge” Forthrast founded Corporation 9592, a gaming company that made him a multibillionaire. Now in his middle years, Dodge appreciates his comfortable, unencumbered life, managing his myriad business interests, and spending time with his beloved niece Zula and her young daughter, Sophia.

One beautiful autumn day, while he undergoes a routine medical procedure, something goes irrevocably wrong. Dodge is pronounced brain dead and put on life support, leaving his stunned family and close friends with difficult decisions. Long ago, when a much younger Dodge drew up his will, he directed that his body be given to a cryonics company now owned by enigmatic tech entrepreneur Elmo Shepherd. Legally bound to follow the directive despite their misgivings, Dodge’s family has his brain scanned and its data structures uploaded and stored in the cloud, until it can eventually be revived.

In the coming years, technology allows Dodge’s brain to be turned back on. It is an achievement that is nothing less than the disruption of death itself. An eternal afterlife—the Bitworld—is created, in which humans continue to exist as digital souls.

But this brave new immortal world is not the Utopia it might first seem . . .

Fall, or Dodge in Hell is pure, unadulterated fun: a grand drama of analog and digital, man and machine, angels and demons, gods and followers, the finite and the eternal. In this exhilarating epic, Neal Stephenson raises profound existential questions and touches on the revolutionary breakthroughs that are transforming our future. Combining the technological, philosophical, and spiritual in one grand myth, he delivers a mind-blowing speculative literary saga for the modern age.


Product Details

ISBN-13: 9780062458728
Publisher: HarperCollins
Publication date: 06/02/2020
Pages: 896
Product dimensions: 7.90(w) x 5.20(h) x 1.80(d)

About the Author

About The Author
In Neal Stephenson's 1992 novel Snow Crash, human beings can immerse themselves in a computer-generated universe, and computer viruses can infect human bodies. This blurring of the boundaries between silicon and flesh seems characteristic of Stephenson, a writer whose interests in technology and engineering are inseparable from his skills as a storyteller.

Here is a novelist who talks about the "data management problem" of writing a historical novel, and who apologizes for not responding to fan mail by explaining that he has an "irremediable numerical imbalance between outgoing and incoming bandwidth."

Indeed, Stephenson seems to have a computer metaphor for almost every aspect of the writing life, even when he's not using a computer to write. He wrote the manuscript for Quicksilver in longhand, using a fountain pen. With this slower method of putting words to paper, he explained in an interview with Tech Central Station, "It's like when you're writing, there's a kind of buffer in your head where the next sentence sits while you're outputting the last one."

"Paper," Stephenson adds, is "a really good technology."

As the author of Snow Crash, Stephenson became a cult hero to cyberpunk fans and an inspiration to Silicon Valley start-ups. His Metaverse was the Internet as cutting-edge carnival, a freewheeling digital universe where a pizza-delivery driver could become a samurai warrior. "This is cyberpunk as it ought to be, and almost never is," wrote David Barrett in New Scientist.

Stephenson followed Snow Crash with The Diamond Age, which Publishers Weekly described as "simultaneously SF, fantasy and a masterful political thriller." Stephenson then broke out of the science fiction genre with Cryptonomicon, a 928-page doorstop of a book that drew comparisons to Pynchon's Gravity's Rainbow. Cryptonomicon interweaves two cryptography-themed plots, one set in the 1990s and the other during World War II. "What cyberculture needs right now is not another science-fiction novel but its first great historical novel, and Cryptonomicon is it: an intimate genealogical portrait of the 20th century's computer geeks, great and small, and of the technosocial landscape they have more and less knowingly shaped," wrote Julian Dibbell in The Village Voice.

Hefty though it is, Cryptonomicon is a quick read compared to Stephenson's Baroque Cycle, which begins with Quicksilver and continues in two more volumes, The Confusion and The System of the World.

In Quicksilver, a historical novel set in the 17th century, Stephenson explores many of the roots of modern science, mixing meditations on calculus, chemistry and cryptography with a cast of oddball characters (and many of the real-life historical figures, including Isaac Newton, turn out to be very odd indeed).

"At first it feels like Stephenson is flaunting how much time he spent at the library, but the lure of the next wisecracking history lesson becomes the most compelling reason to keep going," wrote Slate reviewer Paul Boutin.

So how did Stephenson manage all that historical data?

"I started with a bunch of notebooks, just composition books, in which I would write notes down in chronological order as I read a particular book, or what have you," he explained in an interview on his publisher's Web site.

"Those are always there, and I can go back to them and look stuff up even when it's otherwise lost. Then, I've got timelines and timetables showing what happens when in the story. I've spent a while monkeying around with three ring binders, in which I glue pages here and there trying to figure out how to sequence things. It's a big mess. It's a big pile of stationery. Many trips to the office supply store, and many failed attempts. But in the end, as long as you can keep it in your head, that's the easiest way to manage something like this. You can move things around inside your head more easily than you can shuffle papers or cross things out on a page and rewrite them."

The three-pound processor inside the author's head, as it turns out, is a really good technology.

Hometown:

Seattle, Washington

Date of Birth:

October 31, 1959

Place of Birth:

Fort Meade, Maryland

Education:

B.A., Boston University, 1981
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