With the perspective drawing process concisely communicated by Scott Robertson, this book will be an indispensible addition to the library of anyone interested in learning to draw. The extensive number of refined step-by-step lessons and exercises Scott shares in this book will make it invaluable to those learning to draw, as well as those teaching others to draw. Early chapters focus on an introduction to the discipline with later chapters providing the knowledge needed to draw more complex forms and subjects.
Written as an introductory educational book on the methods and techniques of perspective drawing as applied to a range of professions, this book will be an asset to entertainment designers, industrial designers, graphic designers, architects, illustrators and even engineers.
Certain to become a required textbook for many university and high school drawing courses taught around the world, this book builds upon not only Scott’s 17+ years of teaching experience at the highest college level as well as what he has shared within his previous bestselling books , The Skillful Huntsman, Start Your Engines, Lift Off, DRIVE, BLAST and How to Draw Cars the Hot Wheels Way.
Former Chair of Entertainment Design: Art Center College of Design Designer / Author / Educator / Co-Producer With over 17 years of experience teaching and creating curriculum on how to design, draw, and render at the highest college level, Scott brings unique and unquestioned expertise to the presentation and communication of the concept design field. He has authored or co-authored 10 books on design and concept art. In addition to books, he has co-produced over 40 educational DVDs with The Gnomon Workshop; 9 of which feature his own lectures. Scott frequently lectures around the world for various corporations and colleges.
In addition to teaching, Scott has worked on a wide variety of projects ranging from vehicle and alien designs for the Hot Wheels animated series, Battle Force Five and theme park attractions such as the Men in Black ride in Orlando, Florida for Universal Studios. Some of his clients have included the BMW subsidiary Design-works/USA, Bell Sports, Giro, Mattel Toys, Spin Master Toys, Patagonia, Minority Report feature film, Nike, Rockstar Games, Sony Online Entertainment, Sony Computer Entertainment of America, Buena Vista Games, THQ and Fiat to name just a few.
To see more of Scott Robertson’s personal and professional work, please visit www.drawthrough.com and his blog at www.drawthrough.blogspot.com
With the perspective drawing process concisely communicated by Scott Robertson, this book will be an indispensible addition to the library of anyone interested in learning to draw. The extensive number of refined step-by-step lessons and exercises Scott shares in this book will make it invaluable to those learning to draw, as well as those teaching others to draw. Early chapters focus on an introduction to the discipline with later chapters providing the knowledge needed to draw more complex forms and subjects.
Written as an introductory educational book on the methods and techniques of perspective drawing as applied to a range of professions, this book will be an asset to entertainment designers, industrial designers, graphic designers, architects, illustrators and even engineers.
Certain to become a required textbook for many university and high school drawing courses taught around the world, this book builds upon not only Scott’s 17+ years of teaching experience at the highest college level as well as what he has shared within his previous bestselling books , The Skillful Huntsman, Start Your Engines, Lift Off, DRIVE, BLAST and How to Draw Cars the Hot Wheels Way.
Former Chair of Entertainment Design: Art Center College of Design Designer / Author / Educator / Co-Producer With over 17 years of experience teaching and creating curriculum on how to design, draw, and render at the highest college level, Scott brings unique and unquestioned expertise to the presentation and communication of the concept design field. He has authored or co-authored 10 books on design and concept art. In addition to books, he has co-produced over 40 educational DVDs with The Gnomon Workshop; 9 of which feature his own lectures. Scott frequently lectures around the world for various corporations and colleges.
In addition to teaching, Scott has worked on a wide variety of projects ranging from vehicle and alien designs for the Hot Wheels animated series, Battle Force Five and theme park attractions such as the Men in Black ride in Orlando, Florida for Universal Studios. Some of his clients have included the BMW subsidiary Design-works/USA, Bell Sports, Giro, Mattel Toys, Spin Master Toys, Patagonia, Minority Report feature film, Nike, Rockstar Games, Sony Online Entertainment, Sony Computer Entertainment of America, Buena Vista Games, THQ and Fiat to name just a few.
To see more of Scott Robertson’s personal and professional work, please visit www.drawthrough.com and his blog at www.drawthrough.blogspot.com
How to Draw: Drawing and Sketching Objects and Environments from Your Imagination
208How to Draw: Drawing and Sketching Objects and Environments from Your Imagination
208Product Details
ISBN-13: | 9781933492759 |
---|---|
Publisher: | Design Studio Press |
Publication date: | 11/01/2013 |
Pages: | 208 |
Sales rank: | 189,892 |
Product dimensions: | 9.20(w) x 11.00(h) x 1.30(d) |
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