Macromedia Flash Mx
Macromedia Flash is the hottest tool on the Web because its quick-loading and motion-rich files dovetail perfectly with the Internet's mission -- to provide visual information over which the viewer has navigational control. Capitalize on Flash motion by tweening animated sequence, then add sophisticated behaviors with ActionScript, the native programming language of Flash. Import, edit, and synchronize sound, and work with all types of graphic files -- including bitmap. Optimize your movies, then publish to the Web and to alternative formats. From simple animations you can create in minutes, to morphing text and highly animated movies, this guide will help you get the most from this awesome motion graphics application.
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Macromedia Flash Mx
Macromedia Flash is the hottest tool on the Web because its quick-loading and motion-rich files dovetail perfectly with the Internet's mission -- to provide visual information over which the viewer has navigational control. Capitalize on Flash motion by tweening animated sequence, then add sophisticated behaviors with ActionScript, the native programming language of Flash. Import, edit, and synchronize sound, and work with all types of graphic files -- including bitmap. Optimize your movies, then publish to the Web and to alternative formats. From simple animations you can create in minutes, to morphing text and highly animated movies, this guide will help you get the most from this awesome motion graphics application.
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Macromedia Flash Mx

Macromedia Flash Mx

by Brian Underdahl
Macromedia Flash Mx

Macromedia Flash Mx

by Brian Underdahl

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Overview

Macromedia Flash is the hottest tool on the Web because its quick-loading and motion-rich files dovetail perfectly with the Internet's mission -- to provide visual information over which the viewer has navigational control. Capitalize on Flash motion by tweening animated sequence, then add sophisticated behaviors with ActionScript, the native programming language of Flash. Import, edit, and synchronize sound, and work with all types of graphic files -- including bitmap. Optimize your movies, then publish to the Web and to alternative formats. From simple animations you can create in minutes, to morphing text and highly animated movies, this guide will help you get the most from this awesome motion graphics application.

Product Details

ISBN-13: 9780072222661
Publisher: McGraw-Hill Companies, The
Publication date: 03/22/2002
Series: Beginner's Guide Series
Pages: 428
Product dimensions: 7.50(w) x 9.25(h) x 0.87(d)

Table of Contents

Acknowledgmentsxv
Introductionxvii
1Understanding Flash1
What Can You Do with Flash?2
Understanding Flash's Basic Elements10
Project 1Creating a Simple Animation22
Mastery Check24
2Learning the Flash Toolbox25
Learning the Toolbox26
Using the Tools30
Project 2Drawing a Truck and Adding Some Text48
Mastery Check53
3Learning the Flash Panels55
Understanding the Panels56
Project 3Setting Properties with the Properties Panel74
4Using the Timeline and Layers77
Understanding How the Timeline Works78
Understanding Layers89
Project 4Adding Some Layers and Frames to the Timeline99
Mastery Check102
5Drawing Objects103
Drawing Lines and Fills104
Using Colors110
Rotating, Skewing, and Scaling119
Grouping Objects124
Project 5Drawing a Button with a Gradient Fill129
Mastery Check131
6Creating Animations133
How Animation Works134
Learning About Tween Types138
Creating Motion Tweens142
Creating Shape Tweens146
Project 6Creating a Bouncing Ball Animation152
Mastery Check155
7Using Guides and Masks157
Understanding Guides158
Creating Guides160
Understanding Masks168
Creating a Mask169
Project 7Using a Mask to Create Banner Text178
Mastery Check181
8Creating Symbols and Using the Library183
Learning About Symbols184
Creating Symbols189
Using Symbol Instances198
Using Libraries202
Project 8Creating and Using a Rolling Wheel Movie Clip211
Mastery Check214
9Using Imported Graphics215
Understanding Importing Graphics216
Importing Vector Graphics218
Importing Bitmap Graphics230
Converting Bitmaps into Vectors233
Converting Text into Graphics237
Project 9Making Text Fly into Place to Assemble Words240
Mastery Check242
10Adding Sounds to Your Movies243
Understanding the Sound Options244
Importing Sounds248
Adding Sounds250
Synchronizing Sounds254
Editing Sounds256
Setting the Sound Output Options261
Project 10Compressing and Using a Soundtrack265
Mastery Check268
11Publishing Flash Movies269
Getting Your Movie Ready to Publish270
Optimizing Your Movies272
Putting Your Movies on the Web282
Exporting Flash in Alternative Formats288
Project 11Creating a Stand-Alone Flash Movie Using a Projector291
Mastery Check293
12Learning Basic ActionScript Concepts295
Understanding ActionScript296
ActionScript Basics299
Data Type Basics312
Project 12Adding Simple ActionScript to a Movie316
Mastery Check320
13Learning Basic ActionScript Programming321
Applying ActionScript322
Using ActionScript to Control Actions329
Using ActionScript to Control Properties336
Understanding Actions and Event Handlers340
Project 13Using Simple ActionScript to Control Movie Flow342
Mastery Check346
14Learning More ActionScript Programming347
Understanding ActionScript Versions348
Using More ActionScript Actions352
Using ActionScript Operators360
Using Functions in ActionScript363
Setting Properties365
Project 14Using ActionScript to Fade an Object In and Out367
Mastery Check371
AppendixAnswers to Mastery Checks373
Module 1Understanding Flash374
Module 2Learning the Flash Toolbox375
Module 3Learning the Flash Panels376
Module 4Using the Timeline and Layers377
Module 5Drawing Objects378
Module 6Creating Animations379
Module 7Using Guides and Masks380
Module 8Creating Symbols and Using the Library381
Module 9Using Imported Graphics382
Module 10Adding Sounds to Your Movies383
Module 11Publishing Flash Movies384
Module 12Learning Basic ActionScript Concepts385
Module 13Learning Basic ActionScript Programming386
Module 14Learning More ActionScript Programming387
Index389
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