Start Here! Learn the Kinect API

Ready to learn Kinect programming? Start Here!

Learn the fundamentals of programming with the Kinect API—and begin building apps that use motion tracking, voice recognition, and more. If you have experience programming with C#—simply start here! This book introduces must-know concepts and techniques through easy-to-follow explanations, examples, and exercises.

Here’s where you start learning Kinect

  • Build an application to display Kinect video on your PC
  • Have Kinect take photographs when it detects movement
  • Draw on a computer screen by moving your finger in the air
  • Track your body gestures and use them to control a program
  • Make a program that understands your speech and talks back to you
  • Play a part in your own augmented reality game
  • Create an "air piano" using Kinect with a MIDI device
1111558539
Start Here! Learn the Kinect API

Ready to learn Kinect programming? Start Here!

Learn the fundamentals of programming with the Kinect API—and begin building apps that use motion tracking, voice recognition, and more. If you have experience programming with C#—simply start here! This book introduces must-know concepts and techniques through easy-to-follow explanations, examples, and exercises.

Here’s where you start learning Kinect

  • Build an application to display Kinect video on your PC
  • Have Kinect take photographs when it detects movement
  • Draw on a computer screen by moving your finger in the air
  • Track your body gestures and use them to control a program
  • Make a program that understands your speech and talks back to you
  • Play a part in your own augmented reality game
  • Create an "air piano" using Kinect with a MIDI device
34.99 Out Of Stock
Start Here! Learn the Kinect API

Start Here! Learn the Kinect API

by Rob Miles
Start Here! Learn the Kinect API

Start Here! Learn the Kinect API

by Rob Miles

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Overview

Ready to learn Kinect programming? Start Here!

Learn the fundamentals of programming with the Kinect API—and begin building apps that use motion tracking, voice recognition, and more. If you have experience programming with C#—simply start here! This book introduces must-know concepts and techniques through easy-to-follow explanations, examples, and exercises.

Here’s where you start learning Kinect

  • Build an application to display Kinect video on your PC
  • Have Kinect take photographs when it detects movement
  • Draw on a computer screen by moving your finger in the air
  • Track your body gestures and use them to control a program
  • Make a program that understands your speech and talks back to you
  • Play a part in your own augmented reality game
  • Create an "air piano" using Kinect with a MIDI device

Product Details

ISBN-13: 9780735663961
Publisher: Microsoft Press
Publication date: 07/06/2012
Pages: 272
Product dimensions: 7.30(w) x 8.90(h) x 0.60(d)

About the Author

Rob Miles has been teaching computer programming for more than 25 years. An expert on Visual C#(R) and a Microsoft MVP for Device Application Development, Rob enjoys inspiring new and experienced programmers. As well as writing his own games, programs, and poetry, Rob has consulted on a wide range of commercial software projects.

Table of Contents

  • Introduction
  • Part I: Getting Started
    • Chapter 1: An Introduction to Kinect
    • Chapter 2: Getting Started with Kinect
    • Chapter 3: Writing Software for Kinect
  • Part II: Using the Kinect Sensor
    • Chapter 4: Your First Kinect Application-Video Snapshots
    • Chapter 5: Moving Pictures
    • Chapter 6: Fun with the Depth Sensor
    • Chapter 7: Fun with the Sound Sensor
  • Part III: Creating Advanced User Interfaces
    • Chapter 8: Body Tracking with Kinect
    • Chapter 9: Voice Control with Kinect
    • Chapter 10: Augmented Reality with Kinect
  • Part VI: Kinect in the Real World
    • Chapter 11: Real-World Control with Kinect
    • Chapter 12: Taking Kinect Further
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