Super Mario: How Nintendo Conquered America

The first princess Mario saved was Nintendo itself.

 

In 1981, Nintendo of America was a one-year-old business already on the brink of failure. Its president, Mino Arakawa, was stuck with two thousand unsold arcade cabinets for a dud of a game (Radar Scope). So he hatched a plan.

Back in Japan, a boyish, shaggy-haired staff artist named Shigeru Miyamoto designed a new game for the unsold cabinets featur­ing an angry gorilla and a small jumping man. Donkey Kong brought in $180 million in its first year alone and launched the career of a short, chubby plumber named Mario.

Since then, Mario has starred in over two hundred games, gen­erating profits in the billions. He is more recognizable than Mickey Mouse, yet he’s little more than a mustache in bib overalls. How did a mere smear of pixels gain such huge popularity?

Super Mario tells the story behind the Nintendo games millions of us grew up with, explaining how a Japanese trading card company rose to dominate the fiercely competitive video-game industry.

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Super Mario: How Nintendo Conquered America

The first princess Mario saved was Nintendo itself.

 

In 1981, Nintendo of America was a one-year-old business already on the brink of failure. Its president, Mino Arakawa, was stuck with two thousand unsold arcade cabinets for a dud of a game (Radar Scope). So he hatched a plan.

Back in Japan, a boyish, shaggy-haired staff artist named Shigeru Miyamoto designed a new game for the unsold cabinets featur­ing an angry gorilla and a small jumping man. Donkey Kong brought in $180 million in its first year alone and launched the career of a short, chubby plumber named Mario.

Since then, Mario has starred in over two hundred games, gen­erating profits in the billions. He is more recognizable than Mickey Mouse, yet he’s little more than a mustache in bib overalls. How did a mere smear of pixels gain such huge popularity?

Super Mario tells the story behind the Nintendo games millions of us grew up with, explaining how a Japanese trading card company rose to dominate the fiercely competitive video-game industry.

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Super Mario: How Nintendo Conquered America

Super Mario: How Nintendo Conquered America

by Jeff Ryan
Super Mario: How Nintendo Conquered America

Super Mario: How Nintendo Conquered America

by Jeff Ryan

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Overview

The first princess Mario saved was Nintendo itself.

 

In 1981, Nintendo of America was a one-year-old business already on the brink of failure. Its president, Mino Arakawa, was stuck with two thousand unsold arcade cabinets for a dud of a game (Radar Scope). So he hatched a plan.

Back in Japan, a boyish, shaggy-haired staff artist named Shigeru Miyamoto designed a new game for the unsold cabinets featur­ing an angry gorilla and a small jumping man. Donkey Kong brought in $180 million in its first year alone and launched the career of a short, chubby plumber named Mario.

Since then, Mario has starred in over two hundred games, gen­erating profits in the billions. He is more recognizable than Mickey Mouse, yet he’s little more than a mustache in bib overalls. How did a mere smear of pixels gain such huge popularity?

Super Mario tells the story behind the Nintendo games millions of us grew up with, explaining how a Japanese trading card company rose to dominate the fiercely competitive video-game industry.


Product Details

ISBN-13: 9781591845638
Publisher: Penguin Publishing Group
Publication date: 09/25/2012
Pages: 320
Sales rank: 45,976
Product dimensions: 5.40(w) x 8.40(h) x 0.90(d)
Age Range: 18 Years

About the Author

Jeff Ryan, a lifelong gamer, has been featured on Salon.com and All Things Considered. He reviewed over 500 video games and covered four console launches as the games editor for Katrillion, a popular dotcom-era news and entertainment Web site. He lives in Bloomfield, New Jersey.

Table of Contents

Introduction: Mario's Inside Story 1

Part 1 Arcade Fire 7

1 Baby Mario: The Birth of Nintendo of America 9

2 Mario's Artist: Shigeru Miyamoto and the Creation of Donkey Kong 19

3 Mario's Brawl: The MCA Universal Lawsuit 33

4 Mario's Early Years: The Video Game Crash of 1983 45

Part 2 Super 8 57

5 Mario's Island: Japan and the Famicom 59

6 Mario's Sunshine: Super Mario Bros. And the Nintendo Entertainment System 69

7 Mario's Bomb: The Lost Levels 81

8 Mario's Smash: Super Mario Bros. 3 89

9 Mario's Brothers: The Nes and the Game Boy 101

10 Mario's Drift: Sega, the Genesis, and a Very Fast Hedgehog 107

Part 3 Sweet 16 117

11 Mario's Clash: The Sonic-Mario Showdown 119

12 Mario's Galaxy: Spinoffs Galore 129

13 Mario the Juggler: Mario Paint 139

14 Mario's Advance: Nintendo's Discs 139

15 Mario's Kart (Ridge): Virtual Boy and Other Three-Dimensional Fun 159

Part 4 Third Prize Is You're Fired 173

16 Mario's World: The N64 175

17 Mario's Communication Kit: The Nintendo DD 185

18 Mario's Melee: The Gamecube 195

19 Mario's Time Machine: The Game Boy Advance 207

20 Mario's Saga: Sunshine and Darkness 213

Part 5 Wii are the Champions 227

21 Mario's Revolution: The DS 229

22 Mario's Princess: The Wii 239

23 Mario's Party: Three Days in The Life of Nintendo 251

24 Mario's Legend: The Future of Nintendo 265

25 Mario's Misfortune: How Nintendo Survived 2011 277

Thanks, Mario, But Our Notes and Acknowledgments are in Another Castle 293

Bibliography 297

Index 301

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