09/01/2013
Gr 4–7—Meet Dorso Clayman, middle schooler. Ever since he brought in his school laptop for repairs, things have gotten unpredictable. In his world, folks have been able to alter time, so walking briefly beside General Custer while moving between classes isn't uncommon. However, having your locker temporarily full of dead bodies is unusual. While most of his friends are used to these time oddities, Dorso becomes aware that when he experiences them the reality level is greater. Custer, for example, seems to notice him, something supposedly impossible according to the revised law of time. His buddy Frank, who is obsessed with outfoxing the limitations on seeing things such as unclothed females, teams up with him to play detective. They discover someone inserted a new chip in the laptop when it was repaired that allows them to go back to historical events and be part of them. There are others with the same chip, playing a dangerous game of chicken in terms of altering history. When the boys encounter the chip maker, he enlists their aid in retrieving the game players' laptops. Nick Podehl perfectly voices all the characters, and tween boys will be drawn into the tale.—John R. Clark, Hartland Public Library, ME
Ever open your locker and find that some joker has left something really weird inside?
Seventh grader Dorso Clayman opens his and finds a dead body.
Thirty seconds later, it disappears.
It's not the first bizarre thing that has appeared in his locker and then vanished.
The ultimate gamesters have decided to make Dorso and his buddy Frank the target of some strange techno-practical jokes. They've hacked into the time line, and things from the past keep appearing in the present. Soon, the pranks aren't funny anymore - they're dangerous. Dorso and Frank have got to beat the time hackers at their own game and break the code, before they get lost in the past themselves.
Gary Paulsen takes listeners on a wild ride through time in this hilarious adventure.
Ever open your locker and find that some joker has left something really weird inside?
Seventh grader Dorso Clayman opens his and finds a dead body.
Thirty seconds later, it disappears.
It's not the first bizarre thing that has appeared in his locker and then vanished.
The ultimate gamesters have decided to make Dorso and his buddy Frank the target of some strange techno-practical jokes. They've hacked into the time line, and things from the past keep appearing in the present. Soon, the pranks aren't funny anymore - they're dangerous. Dorso and Frank have got to beat the time hackers at their own game and break the code, before they get lost in the past themselves.
Gary Paulsen takes listeners on a wild ride through time in this hilarious adventure.
Editorial Reviews
Product Details
BN ID: | 2940172494147 |
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Publisher: | Brilliance Audio |
Publication date: | 06/20/2013 |
Edition description: | Unabridged |
Age Range: | 10 - 13 Years |