Virtual Blue
Did you ever wish you could escape to a virtual world? What if you could...but then couldn’t get out?

Two years after her deadly clash with a vengeful ghost, Fiona “Blue” Shaefer still can’t shake off the trauma of that night. Moving to New York with her father didn’t help. Neither did absorbing herself in her college classes. Not even her poetry provided the solace it once did. She convinces herself that ending her relationship with Eugene “Chip” Farren, her long-distance boyfriend and final tie to the horrors of that night, might bring the closure she needs. Blue travels to Bloomington to break the news to Chip in person, but her timing couldn’t be any worse.

The Sisters of Baalina, vengeful cultists who practice a new form of “techno-magic,” have targeted Chip’s multi-player videogame as the perfect environment to cast a dangerous spell to free a demoness from the very pits of hell. In the process, their plan may trap Blue in a prison of the mind with no locks, no bars, and no escape.
1116802948
Virtual Blue
Did you ever wish you could escape to a virtual world? What if you could...but then couldn’t get out?

Two years after her deadly clash with a vengeful ghost, Fiona “Blue” Shaefer still can’t shake off the trauma of that night. Moving to New York with her father didn’t help. Neither did absorbing herself in her college classes. Not even her poetry provided the solace it once did. She convinces herself that ending her relationship with Eugene “Chip” Farren, her long-distance boyfriend and final tie to the horrors of that night, might bring the closure she needs. Blue travels to Bloomington to break the news to Chip in person, but her timing couldn’t be any worse.

The Sisters of Baalina, vengeful cultists who practice a new form of “techno-magic,” have targeted Chip’s multi-player videogame as the perfect environment to cast a dangerous spell to free a demoness from the very pits of hell. In the process, their plan may trap Blue in a prison of the mind with no locks, no bars, and no escape.
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Overview

Did you ever wish you could escape to a virtual world? What if you could...but then couldn’t get out?

Two years after her deadly clash with a vengeful ghost, Fiona “Blue” Shaefer still can’t shake off the trauma of that night. Moving to New York with her father didn’t help. Neither did absorbing herself in her college classes. Not even her poetry provided the solace it once did. She convinces herself that ending her relationship with Eugene “Chip” Farren, her long-distance boyfriend and final tie to the horrors of that night, might bring the closure she needs. Blue travels to Bloomington to break the news to Chip in person, but her timing couldn’t be any worse.

The Sisters of Baalina, vengeful cultists who practice a new form of “techno-magic,” have targeted Chip’s multi-player videogame as the perfect environment to cast a dangerous spell to free a demoness from the very pits of hell. In the process, their plan may trap Blue in a prison of the mind with no locks, no bars, and no escape.

Product Details

BN ID: 2940148624493
Publisher: Seventh Star Press
Publication date: 08/30/2013
Series: Beyond Our Ken #02 , #2
Sold by: Barnes & Noble
Format: eBook
Pages: 406
File size: 4 MB

About the Author

Virtual Blue is the second novel in the Adventures of Blue Shaefer and R.J. Sullivan’s third paranormal thriller. Seventh Star Press will produce a new, authorized edition of the first book, Haunting Blue, later this year.

R. J.’s short stories have been featured in Vampires Don’t Sparkle, edited by Michael West, and Dark Faith: Invocations. His newest project is the Red Lotus series of science fiction novelettes for readers of all ages. R.J. and his family reside in Heartland Crossing, Indiana. www.rjsullivanfiction.com
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