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    The C# Programming Language (Covering C# 4.0), Portable Documents

    4.6 5

    by Anders Hejlsberg, Mads Torgersen, Scott Wiltamuth, Peter Golde


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    Anders Hejlsberg is a programming legend. He is the architect of the C# language and a Microsoft Technical Fellow. He joined Microsoft Corporation in 1996, following a thirteen-year career at Borland, where he was the chief architect of Delphi and Turbo Pascal.

     

    Mads Torgersen is the Program Manager for the C# language at Microsoft, where he runs the day-to-day language design process and maintains the language specification.

     

    Scott Wiltamuth is Director of Program Management for the Visual Studio Professional team at Microsoft Corporation. At Microsoft, he has worked on a wide range of development tools, including OLE Automation, Visual Basic, Visual Basic for Applications, VBScript, JScript, Visual J++, and Visual C#.

     

    Peter Golde was the lead developer of the original Microsoft C# compiler. As the primary Microsoft representative on the ECMA committee that standardized C#, he led the implementation of the compiler and worked on the language design. He is currently an architect at Microsoft working on compilers.

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    Table of Contents

    Foreword xi

    Preface xiii

    About the Authors xv

    About the Annotators xvii

    Chapter 1: Introduction 1

    1.1 Hello, World 3

    1.2 Program Structure 4

    1.3 Types and Variables 6

    1.4 Expressions 13

    1.5 Statements 16

    1.6 Classes and Objects 21

    1.7 Structs 50

    1.8 Arrays 53

    1.9 Interfaces 56

    1.10 Enums 58

    1.11 Delegates 60

    1.12 Attributes 61

    Chapter 2: Lexical Structure 65

    2.1 Programs 65

    2.2 Grammars 65

    2.3 Lexical Analysis 67

    2.4 Tokens 71

    2.5 Preprocessing Directives 85

    Chapter 3: Basic Concepts 99

    3.1 Application Start-up 99

    3.2 Application Termination 100

    3.3 Declarations 101

    3.4 Members 105

    3.5 Member Access 107

    3.6 Signatures and Overloading 117

    3.7 Scopes 120

    3.8 Namespace and Type Names 127

    3.9 Automatic Memory Management 132

    3.10 Execution Order 137

    Chapter 4: Types 139

    4.1 Value Types 140

    4.2 Reference Types 152

    4.3 Boxing and Unboxing 155

    4.4 Constructed Types 160

    4.5 Type Parameters 164

    4.6 Expression Tree Types 165

    4.7 The dynamic Type 166

    Chapter 5: Variables 169

    5.1 Variable Categories 169

    5.2 Default Values 175

    5.3 Definite Assignment 176

    5.4 Variable References 192

    5.5 Atomicity of Variable References 193

    Chapter 6: Conversions 195

    6.1 Implicit Conversions 196

    6.2 Explicit Conversions 204

    6.3 Standard Conversions 213

    6.4 User-Defined Conversions 214

    6.5 Anonymous Function Conversions 219

    6.6 Method Group Conversions 226

    Chapter 7: Expressions 231

    7.1 Expression Classifications 231

    7.2 Static and Dynamic Binding 234

    7.3 Operators 238

    7.4 Member Lookup 247

    7.5 Function Members 250

    7.6 Primary Expressions 278

    7.7 Unary Operators 326

    7.8 Arithmetic Operators 331

    7.9 Shift Operators 343

    7.10 Relational and Type-Testing Operators 344

    7.11 Logical Operators 355

    7.12 Conditional Logical Operators 358

    7.13 The Null Coalescing Operator 360

    7.14 Conditional Operator 361

    7.15 Anonymous Function Expressions 364

    7.16 Query Expressions 373

    7.17 Assignment Operators 389

    7.18 Expression 395

    7.19 Constant Expressions 395

    7.20 Boolean Expressions 397

    Chapter 8: Statements 399

    8.1 End Points and Reachability 400

    8.2 Blocks 402

    8.3 The Empty Statement 404

    8.4 Labeled Statements 406

    8.5 Declaration Statements 407

    8.6 Expression Statements 412

    8.7 Selection Statements 413

    8.8 Iteration Statements 420

    8.9 Jump Statements 429

    8.10 The try Statement 438

    8.11 The checked and unchecked Statements 443

    8.12 The lock Statement 443

    8.13 The using Statement 445

    8.14 The yield Statement 449

    Chapter 9: Namespaces 453

    9.1 Compilation Units 453

    9.2 Namespace Declarations 454

    9.3 Extern Aliases 456

    9.4 Using Directives 457

    9.5 Namespace Members 463

    9.6 Type Declarations 464

    9.7 Namespace Alias Qualifiers 464

    Chapter 10: Classes 467

    10.1 Class Declarations 467

    10.2 Partial Types 481

    10.3 Class Members 490

    10.4 Constants 506

    10.5 Fields 509

    10.6 Methods 520

    10.7 Properties 545

    10.8 Events 559

    10.9 Indexers 566

    10.10 Operators 571

    10.11 Instance Constructors 579

    10.12 Static Constructors 586

    10.13 Destructors 589

    10.14 Iterators 592

    Chapter 11: Structs 607

    11.1 Struct Declarations 608

    11.2 Struct Members 609

    11.3 Class and Struct Differences 610

    11.4 Struct Examples 619

    Chapter 12: Arrays 625

    12.1 Array Types 625

    12.2 Array Creation 628

    12.3 Array Element Access 628

    12.4 Array Members 628

    12.5 Array Covariance 629

    12.6 Array Initializers 630

    Chapter 13: Interfaces 633

    13.1 Interface Declarations 633

    13.2 Interface Members 639

    13.3 Fully Qualified Interface Member Names 645

    13.4 Interface Implementations 645

    Chapter 14: Enums 663

    14.1 Enum Declarations 663

    14.2 Enum Modifiers 664

    14.3 Enum Members 665

    14.4 The System.Enum Type 668

    14.5 Enum Values and Operations 668

    Chapter 15: Delegates 671

    15.1 Delegate Declarations 672

    15.2 Delegate Compatibility 676

    15.3 Delegate Instantiation 676

    15.4 Delegate Invocation 677

    Chapter 16: Exceptions 681

    16.1 Causes of Exceptions 683

    16.2 The System.Exception Class 683

    16.3 How Exceptions Are Handled 684

    16.4 Common Exception Classes 685

    Chapter 17: Attributes 687

    17.1 Attribute Classes 688

    17.2 Attribute Specification 692

    17.3 Attribute Instances 698

    17.4 Reserved Attributes 699

    17.5 Attributes for Interoperation 707

    Chapter 18: Unsafe Code 709

    18.1 Unsafe Contexts 710

    18.2 Pointer Types 713

    18.3 Fixed and Moveable Variables 716

    18.4 Pointer Conversions 717

    18.5 Pointers in Expressions 720

    18.6 The fixed Statement 728

    18.7 Fixed-Size Buffers 733

    18.8 Stack Allocation 736

    18.9 Dynamic Memory Allocation 738

    Appendix A: Documentation Comments 741

    A.1 Introduction 741

    A.2 Recommended Tags 743

    A.3 Processing the Documentation File 754

    A.4 An Example 760

    Appendix B: Grammar 767

    B.1 Lexical Grammar 767

    B.2 Syntactic Grammar 777

    B.3 Grammar Extensions for Unsafe Code 809

    Appendix C: References 813

    Index 815

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    The popular C# programming language combines the high productivity of rapid application development languages with the raw power of C and C++. Updated to cover the new features of C# 4.0, including dynamic binding, named and optional parameters, and covariant and contravariant generic types, this release takes the language to the next level by adding the ability to cleanly write programs that don’t rely on static type definitions. This allows dynamic programming languages such as Python, Ruby, and JavaScript to feel native to C#. The C# Programming Language, Fourth Edition, continues to be the authoritative and annotated technical reference for C# 4.0.

    7nbsp;

    Written by Anders Hejlsberg, the language’s architect, and his colleagues, Mads Torgersen, Scott Wiltamuth, and Peter Golde, this volume has been completely updated for C# 4.0. The book provides the complete specification of the language, along with descriptions, reference materials, code samples, and annotations from twelve prominent C# gurus.

     

    The many annotations bring a depth and breadth of understanding rarely found in any programming book. As the main text of the book introduces the concepts of the C# language, cogent annotations explain why they are important, how they are used, how they relate to other languages, and even how they evolved.

     

    This book is the definitive, must-have reference for any developer who wants to understand C#. With annotations from: Brad Abrams, Joseph Albahari, Krzysztof Cwalina, Jesse Liberty, Eric Lippert, Christian Nagel, Vladimir Reshetnikov, Marek Safar, Chris Sells, Peter Sestoft, Jon Skeet, and Bill Wagner.

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