Eric Wight is an author, illustrator, and animation director. His first book, My Dead Girlfriend (Tokyopop), was nominated for the 2008 Best Graphic Novel of the Year Award by the Young Adult Library Services Association. In 2004, Wight won the Russ Manning Most Promising Newcomer Award for his illustration work in The Amazing Adventures of the Escapist, the comic book adaptation of Michael Chabon's Pulitzer Prize winning novel The Amazing Adventures of Kavalier & Clay. Eric lives in Chalfont, Pennsylvania with his family. Visit him on the web at ericwight.com.
Frankie Pickle and the Pine Run 3000
eBook
$9.99
-
ISBN-13:
9781416998808
- Publisher: Simon & Schuster Books For Young Readers
- Publication date: 02/09/2010
- Series: Frankie Pickle
- Sold by: SIMON & SCHUSTER
- Format: eBook
- Pages: 96
- Lexile: 600L (what's this?)
- File size: 6 MB
- Age Range: 7 - 10 Years
Available on NOOK devices and apps
Want a NOOK? Explore Now
9.99
In Stock
Frankie Pickle returns for another imaginative adventure—drag racing! Well, not quite drag racing, but the Pine Run Derby for scouts. Frankie may not advance to the next rank with the rest of his troop if he doesn’t win the race. Frankie wants to do everything on his own and imagines himself as a mad scientist, a professional magician, and even a Greek sculptor completing his masterpiece. But in the end, Frankie learns that teamwork is the only way he won’t get left in the dust.
Recently Viewed
Publishers Weekly
Frankie is really down on his luck in this second installment of the Frankie Pickle series. He's convinced he'll remain a Pygmy instead of advancing to Shrew in Possum Scouts as everyone else in his scout pack has advanced except for him. When his dad reminds him of the Pine Run 3000, a special race where scouts can compete regionally using hand-crafted model cars, Frankie believe his luck just might change. Through trial and error in designing the perfect car and using his imaginative day dreaming—shown in short easy chapters mixed with comics—Frankie realizes he may not have what it takes to produce the perfect race car. Simple black and white line art keeps the momentum of adventure moving forward and readers entertained. Ages 4–8. (Feb.)
School Library Journal
Gr 2–4—Frankie Pickle is back in the series that began with Frankie Pickle and the Closet of Doom (S & S, 2009). He wants to become a Shrew Scout with the rest of his Possum Troop but can't because he lacks the points. However, an opportunity arises with the Pine Run 3000, the "greatest game ever invented." If Frankie's model car wins, he can advance up the scouting ladder. This meld of graphic novel and chapter book is a sure bet for reluctant readers. The black-and-white illustrations make the text "woooosh" along just like the fast-paced race scenes toward the end of the book. Readers get glimpses of the protagonist's inner thoughts; once he even pictures himself working on a David-like sculpture as he creates his model car. Despite obstacles to winning, Frankie stays wide-eyed and optimistic until the end.—Carrie Rogers-Whitehead, Kearns Library, UT