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    Mac Programming for Absolute Beginners

    Mac Programming for Absolute Beginners

    by Wallace Wang


    eBook

    $27.99
    $27.99
     $31.99 | Save 13%

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      ISBN-13: 9781430233374
    • Publisher: Apress
    • Publication date: 01/20/2011
    • Sold by: Barnes & Noble
    • Format: eBook
    • Pages: 416
    • Sales rank: 296,166
    • File size: 7 MB

    Wallace Wang is a former Windows enthusiast who took one look at Vista and realized that the future of computing belonged to the Macintosh. He s written more than 40 computer books, including Microsoft Office for Dummies, Beginning Programming for Dummies, Steal This Computer Book, My New Mac, and My New iPad. In addition to programming the Macintosh and iPhone/iPad, he also performs stand-up comedy, having appeared on A&E's "Evening at the Improv," and having performed in Las Vegas at the Riviera Comedy Club at the Riviera Hotel & Casino. When he s not writing computer books or performing stand-up comedy, he also enjoys blogging about screenwriting at his site, The 15 Minute Movie Method (www.15minutemoviemethod.com), where he shares screenwriting tips with other aspiring screenwriters who all share the goal of breaking into Hollywood.

    Table of Contents

    1. Understanding Programming
    2. Understanding Apple’s Programming Tools
    3. The Basic Steps to Creating a Mac Program
    4. Getting Help
    5. Learning Objective-C
    6. Making Decisions with Branches
    7. Repeating Code with Loops
    8. Understanding the Cocoa Framework
    9. Manipulating Strings
    10. Arrays
    11. Dictionaries and Sets
    12. Creating Classes and Objects
    13. Inheritance, Method Overriding, and Events
    14. Creating a User Interface
    15. Choosing Commands with Buttons
    16. Making Choices with Radio Buttons and Check Boxes
    17. Making Choices with Pop-Up Buttons
    18. Inputting and Outputting Data with Labels, Text Fields, and Combo Boxes
    19. Inputting Data with Sliders, Date Pickers, and Steppers
    20. Using Built-In Dialog Boxes
    21. Creating Pull-Down Menus
    22. Designing Your Own Programs
    23. Working with Xcode
    24. Debugging Your Program


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    Want to learn how to program on your Mac? Not sure where to begin? Best-selling author Wallace Wang will explain how to get started with Cocoa, Objective-C, and Xcode. Whether you are an experienced Windows coder moving to the Mac, or you are completely new to programming, you’ll see how the basic design of a Mac OS X program works, how Objective-C differs from other languages you may have used, and how to use the Xcode development environment. Most importantly, you’ll learn how to use elements of the Cocoa framework to create windows, store data, and respond to users in your own Mac programs. If you want to learn how to develop apps with Cocoa, Objective-C, and Xcode, this book is a great first step.

    Here are just a few of the things you’ll master along the way:

    • Fundamental programming concepts aided by short, easy-to-understand examples
    • How to use Xcode and related programming tools to save time and work more efficiently
    • A firm understanding of the basics of Objective-C and how it compares to other languages you might know
    • How to create simple apps using the Cocoa framework
    • How to easily design, write, test, and market your finished program
    With this book and your trusty Mac, you’re well on your way to transforming your Mac app ideas into real applications.

    What you’ll learn
    • Basic programming concepts illustrated with short, easy-to-understand examples
    • How to use Xcode and related programming tools
    • The basics of Objective-C and how it compares to other languages you might know
    • How to create simple apps using the Cocoa framework
    Who this book is for

    Mac users who want to learn programming or Windows developers who are moving to the Mac OS and iOS platforms. No previous programming experience required.

    Table of Contents
    1. Understanding Programming
    2. Understanding Apple’s Programming Tools
    3. The Basic Steps to Creating a Mac Program
    4. Getting Help
    5. Learning Objective-C
    6. Making Decisions with Branches
    7. Repeating Code with Loops
    8. Understanding the Cocoa Framework
    9. Manipulating Strings
    10. Arrays
    11. Dictionaries and Sets
    12. Creating Classes and Objects
    13. Inheritance, Method Overriding, and Events
    14. Creating a User Interface
    15. Choosing Commands with Buttons
    16. Making Choices with Radio Buttons and Check Boxes
    17. Making Choices with Pop-Up Buttons
    18. Inputting and Outputting Data with Labels, Text Fields, and Combo Boxes
    19. Inputting Data with Sliders, Date Pickers, and Steppers
    20. Using Built-In Dialog Boxes
    21. Creating Pull-Down Menus
    22. Designing Your Own Programs
    23. Working with Xcode
    24. Debugging Your Program

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