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    Rush (The Game Series #1)

    Rush (The Game Series #1)

    4.3 50

    by Eve Silver


    eBook

    $1.99
    $1.99
     $7.99 | Save 75%

    Customer Reviews

    Eve Silver lives with her gamer husband and sons, sometimes in Canada but often in worlds she dreams up. She loves kayaking and sunshine, dogs and desserts, and books, lots and lots of books. Rush is Eve's first novel for teens. She also writes books for adults.

    What People are Saying About This

    Michelle Rowen

    RUSH is the perfect title for Eve Silver’s fantastic YA debut. A RUSH of excitement, a RUSH of danger, of action, of romance, of hot boys with dark secrets. I loved it!

    Kelley Armstrong

    Smart and original, Rush is an action-packed ride with plenty of heart.

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    Rush pulls you headlong into the thrilling, high-stakes world of Eve Silver's teen series The Game, about teens pulled into and out of an alternate reality in which battling aliens is more than a game—it's life and death. This teen debut novel offers science fiction and gaming fans romantic thrills at a breakneck pace.

    Seventeen-year-old Miki Jones's carefully controlled life spirals into chaos after she's run down in the street, left broken and bloody. She wakes up fully healed in a place called the lobby—pulled from her life, pulled through time and space into some kind of game in which she and a team of other teens are sent on missions to eliminate the Drau, terrifying and beautiful alien creatures.

    There are no practice runs, no training, and no way out. Miki has only the guidance of secretive but maddeningly attractive team leader Jackson Tate, who says that the game is more than that, and that what Miki and her new teammates do now determines their survival and the survival of every other person on this planet. She laughs. He doesn't. And then the game takes a deadly and terrifying turn.

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    Publishers Weekly
    Adult author Silver (Body of Sin) makes her YA debut with a fast-paced story, first in The Game series, in which specially selected teens wage a secret war against invading aliens. Junior Miki Jones is the latest recruit, plucked from her normal existence to fight aliens hiding among humanity and help prepare the world for a full-scale incursion. It’s on-the-job training, laid out in the framework of a giant game, with points given for various objectives and deducted for certain infractions. She quickly develops a love-hate relationship with her taciturn team leader, Jackson Tate, and the more Miki learns about the “game” she’s caught up in, the higher the stakes become. Silver expertly intertwines Miki’s real life and missions, providing an exciting contrast as things get increasingly complicated. The gradual unveiling of answers, with Miki relentlessly pressing her teammates for information, occasionally gets frustrating and repetitive, but the payoff—as Silver reveals the true extent of the premise and its implications—is worth it. The result is a science fiction adventure that’ll leave fans demanding the next installment. Ages 14–up. Agent: Robin Rue, Writers House. (June)
    New York Times Best-Selling Author - Kelley Armstrong
    Smart and original, Rush is an action-packed ride with plenty of heart.
    Michelle Rowen
    RUSH is the perfect title for Eve Silver's fantastic YA debut. A RUSH of excitement, a RUSH of danger, of action, of romance, of hot boys with dark secrets. I loved it!
    New York Times bestselling author Kelley Armstrong
    Smart and original, Rush is an action-packed ride with plenty of heart.
    Kirkus Reviews
    Miki's understanding of reality completely changes when she's thrust into a deadly virtual game. Having recently lost her mother to cancer and dealing with her dad's alcoholism, the 16-year-old is trudging through life grief-stricken and angry. When she is hit by a truck while trying to save a little girl, Miki's broken body is suddenly whole again when she's "pulled" into an alternate dimension. Here, Miki's mission is to play a live-action video game. She earns points by terminating predatory alien creatures, the Drau. Battling at her side are four other gamers, the leader of whom is Jackson, a young man of few words and alluring looks. They are pawns of an unseen force, and it quickly becomes clear that a game injury deals real and agonizing pain and that destroying the aliens is much more than a game. The battle scenes are visceral and taut. The intricate, multilayered plot is inventive, twining hostile alien takeover (these guys are superbad, brain-eating beasts) around uncertainty about Miki's and Jackson's true heritage and their growing romance. The story, however, unfolds through a constant litany of questions from Miki, which has the effect of bogging down the plot and making Miki appear dense. Mind candy for those teen readers who love the thrill of the game. (Adventure. 13-18)

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