The 1872 sequel to Alice's Adventures in Wonderland finds Carroll's inquisitive heroine in a fantastic land where everything is reversed. Alice encounters talking flowers, madcap kings and queens, and strange mythological characters when she becomes a pawn in a bizarre chess game involving Humpty Dumpty, Tweedledum and Tweedledee, and other amusing nursery-rhyme characters. One of juvenile literature's great classics, with 50 original illustrations by Sir John Tenniel.
Publishers Weekly - Publisher's Weekly
Classics Illustrated comics returns with this dismal adaptation of Carroll's second Alice tale. Most of the charming paradoxes and silly puns are salvaged in gs the text, arranged in columns beneath the artwork rather than in word balloons. Consequently, a lot of very small illustrations are needed to carry the dialogue between Alice and the many looking-glass characters--to the detriment of the visual appeal of the work. g Baker ( Why I Hate Saturn ) is a good caricaturist, but the drawings often appear perfunctory and the color choicesg flat, garish and awkward. At its best (the Humpty Dumpty scenes), the g sketchy linework seems more appropriate to a realistic narrative, a thriller or a political satire, and the g book lacks throughout the careful design and rendering that a children's classic requires. (Feb.)